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AI Insights · Timothy · October 2021

Top 5 Apple Arcade Games on Android in Latin America - Q3 2021

Discover the performance trends of the top 5 Apple Arcade games on the Android platform in Latin America during Q3 2021, based on data from Sensor Tower.

Top 5 Apple Arcade Games on Android in Latin America - Q3 2021

The third quarter of 2021 saw interesting trends for the top 5 Apple Arcade games on the Android platform in Latin America. Here's a closer look at their performance in terms of downloads, revenue, and active users.

Sonic Dash Endless Runner Game from SEGA experienced a varied quarter. Weekly downloads peaked at approximately 513K in the last week of August, followed by a decline to around 344K by the end of September. Revenue showed fluctuations, with a high of around $1.3K in early August, then tapering off to about $900 by the end of September. Active users saw a significant increase mid-quarter, reaching nearly 3.1M in late August, before settling at around 2.7M by the end of the period.

Snake.io - Fun Snake .io Games by Kooapps Games maintained steady downloads, peaking at 330K in mid-July and stabilizing around 252K by late September. Revenue remained relatively stable, ranging between $90 and $150 throughout the quarter. Active users peaked at approximately 1.8M in late July, then showed a slight decline to around 1.6M by the end of September.

Asphalt 8 - Car Racing Game from Gameloft SE saw a peak in revenue at about $6.6K in late July, with noticeable fluctuations throughout the quarter, ending at approximately $2.8K in late September. Weekly downloads showed a steady trend, peaking at around 264K in early July and stabilizing to around 195K by the end of September. Active users were consistent, fluctuating slightly around 550K to 620K throughout the quarter.

Hill Climb Racing by Fingersoft had a stable quarter in terms of revenue, peaking at about $650 in late August and remaining close to $450 by the end of September. Downloads peaked at around 198K in mid-August, with a slight decline to approximately 174K by the end of September. Active users showed a steady increase, peaking at 2.4M in mid-August and maintaining around 2.3M by the end of the quarter.

My Town Home: Family Playhouse by My Town Games Ltd saw a steady increase in downloads, peaking at around 158K in late September. Revenue remained relatively low but saw a peak at approximately $71 in late September. Active users fluctuated throughout the quarter, peaking at around 910K in late September.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021